Tecnologia Pantalles MKBHD XREAL AURA Android XR Realitat augmentada MacBook Dell UltraSharp

De tocar un MacBook a portar Android XR: quatre pantalles que semblen del futur

Marques Brownlee prova una capa tàctil per al MacBook, una pantalla volumètrica, el monitor Dell UltraSharp 52 i les ulleres XREAL Aura. Quatre respostes molt diferents a una mateixa pregunta: on ha d’anar la pantalla?

Una pantalla ja no ha de ser necessàriament un rectangle fix sobre una taula. Pot ser una làmina transparent que transforma un MacBook, un objecte tridimensional suspès dins d’una cúpula, una superfície de 52 polzades que substitueix dos monitors o unes ulleres que projecten finestres sobre el món real.

Marques Brownlee reuneix quatre demostracions que exploren aquestes direccions. Algunes ja són productes comercials; d’altres són prototips o campanyes de micromecenatge. El seu interès no rau només en la qualitat d’imatge, sinó en la manera com canvien el gest, l’espai de treball i la relació entre pantalla i ordinador.

Magic Screen converteix el MacBook en tàctil

Magic Screen, d’Intricuit, és una capa de vidre flexible sensible al tacte que s’acobla magnèticament a la pantalla d’un MacBook i es connecta per USB-C. El sistema es presenta davant de macOS com un dispositiu d’entrada semblant a un trackpad: permet tocar, desplaçar una pàgina, editar una fotografia o controlar una aplicació d’iPhone reflectida a l’ordinador.

MKBHD destaca l’atenció als problemes físics. Una funda tipus foli reforça la frontissa perquè el panell no oscil·li en prémer-lo; la peça es pot guardar amb l’ordinador per transportar-la, i el connector inferior impedeix tancar accidentalment la tapa amb el vidre instal·lat. També hi ha un llapis amb pressió, detecció de proximitat i rebuig del palmell.

El límit és el programari. macOS s’ha dissenyat per a ratolí i teclat, de manera que els botons petits de les finestres i altres controls costen d’encertar amb el dit. L’accessori pot generar esdeveniments tàctils, però no pot redissenyar la interfície del sistema.

Intricuit el presenta encara com un model de preproducció vinculat a Kickstarter i preveu lliuraments durant el tercer trimestre del 2026. El creador del vídeo parla d’un preu orientatiu de 150 dòlars en el moment de gravar-lo, però una campanya de micromecenatge no ofereix les mateixes garanties que un producte ja distribuït. Compatibilitat, retard, transparència, resistència i suport final s’hauran de valorar amb unitats comercials.

Una pantalla volumètrica feta de llum en moviment

La segona demostració és la més difícil de gravar. Dues línies de pantalla giren esquena contra esquena a unes 900 revolucions per minut dins d’una cúpula. Els píxels s’encenen en una posició exacta de cada volta i la persistència de la visió construeix punts de llum que semblen ocupar un volum real.

No és un holograma en el sentit estricte, perquè no utilitza interferència de llum per reconstruir un front d’ona. L’efecte, però, permet que diverses persones envoltin l’objecte i el vegin des d’angles diferents sense ulleres.

El cost computacional explica la resolució limitada. El sistema divideix una volta en 480 talls. Per mostrar moviment a 30 fotogrames per segon, ha d’actualitzar els emissors 7.200 vegades cada segon i corregir petites variacions del motor perquè els punts no tremolin. La cúpula no és decorativa: protegeix l’usuari d’un mecanisme que gira molt de pressa i redueix la resistència de l’aire.

Aquest tipus de pantalla és poc pràctic per llegir text o treballar amb finestres, però pot encaixar en museus, medicina, disseny tridimensional, exposicions o visualització científica. El valor no és substituir un monitor, sinó fer visible una forma espacial compartida.

El Dell UltraSharp 52 vol substituir dos monitors

El Dell UltraSharp U5226KW adopta l’enfocament oposat: una superfície convencional, però enorme i molt integrada. Té 51,5 polzades, resolució 6K de 6.144 × 2.560 píxels, 120 Hz, panell IPS Black i una corba suau. La densitat d’uns 129 píxels per polzada s’acosta a la d’un monitor 4K de 27 polzades, de manera que el text continua sent definit malgrat la mida.

MKBHD, usuari habitual de dues pantalles, diu que és el primer ultrapanoràmic que consideraria com a substitut real. La clau no és només l’amplada: el monitor accepta diversos ordinadors i pot dividir la imatge en configuracions de costat a costat. Un commutador KVM permet compartir teclat i ratolí.

La connectivitat oficial inclou Thunderbolt 4 amb fins a 140 W de càrrega, dos HDMI 2.1, dos DisplayPort 1.4, USB-C, USB-A i Ethernet de 2,5 Gb. Dell declara cobertura del 100% sRGB i del 99% DCI-P3. La corba moderada manté els extrems més orientats cap a l’usuari sense adoptar l’arc molt pronunciat d’alguns monitors de joc.

No és una solució universal. Ocupa molt espai, necessita una taula profunda i, als Estats Units, Dell el situa prop dels 3.000 dòlars abans de descomptes. Per a anàlisi de dades, edició o control de diverses màquines pot simplificar un escriptori; per a un usuari que només obre dues finestres, és excés de superfície i cost.

XREAL Aura porta Android XR a unes ulleres

L’última pantalla no és visible per a ningú més. Les XREAL Aura, conegudes inicialment com a Project Aura, són unes ulleres de realitat estesa amb vidre transparent i Android XR. Projecten una àrea virtual equivalent a una pantalla gran, però també utilitzen càmeres i sensors per fixar finestres en punts de l’espai.

El processament principal resideix en un mòdul de la mida d’un telèfon connectat per USB-C. MKBHD valora aquesta arquitectura separada perquè redueix pes al cap i obre una forma de modularitat: en el futur es podria actualitzar el mòdul de càlcul sense canviar les ulleres, o millorar l’òptica conservant l’ordinador. És una possibilitat del disseny, no una promesa de compatibilitat entre generacions.

Google confirma que Aura utilitza Android XR, la plataforma Snapdragon Reality Elite i un camp de visió òptic transparent de 70 graus. XREAL anuncia l’arribada per a la tardor del 2026. En la demostració, les finestres es poden deixar ancorades al món o fixar un vídeo en una cantonada de la visió per continuar caminant.

La transparència aporta comoditat i consciència de l’entorn, però sacrifica part de la immersió d’un visor tancat. També queden preguntes sobre preu final, autonomia, resolució, privacitat de les càmeres i utilitat de portar un cable fins al mòdul.

Quatre respostes a una mateixa pregunta

Magic Screen conserva el portàtil i hi afegeix una capa d’entrada. La pantalla volumètrica abandona el pla per mostrar profunditat compartida. Dell concentra un escriptori sencer en un únic panell. XREAL trasllada la superfície davant dels ulls i la reparteix per l’espai.

Cap proposta domina tots els usos. El MacBook tàctil depèn d’una interfície que encara no és tàctil; el volumètric impressiona però té poca resolució; el Dell és productiu però gegant; les Aura són lleugeres en comparació amb un visor, però encara requereixen òptica, sensors i un mòdul extern.

El vídeo mostra que la innovació en pantalles ja no consisteix només a afegir píxels. Consisteix a decidir on apareix la informació, qui la pot veure, com s’hi interactua i quina part de l’ordinador ha d’acompanyar-la.

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  1. 0:00 , obre el vídeo en una pestanya nova

    So MacBooks don't have touch screens. But what if they did? This thing here is called the Magic Screen by Intricate. It's a touch sensitive flexible glass that snaps onto a MacBook with magnets, plugs in via USB Type-C, and immediately gives that Mac a full corner to corner. Touch screen. And it works exactly how you'd expect. You can scroll up and down websites and in apps and poke around, do a little bit of photo editing. Of course, all the iPhone mirroring and macOS Tahoe works even better since now you're controlling the app as it was meant to be controlled with your fingertip. So this is obviously a bit of a hack to make this possible. It's actually literally pretending to be a trackpad to the laptop. But as far as hack goes, it actually... It's pretty well thought out. They thought about the wobble that comes with touching a screen and made this accessory folio case for it that holds the display up nicely. They've thought about travel with it so it sucks into here really cleverly to make it go with you everywhere the MacBook goes. You also obviously don't want to accidentally close the glass into the laptop and maybe break it. So they designed this corner USB Type-C port to also be a stopper so it literally doesn't let you make that mistake. They even made this stylus accessory as well so you can use this off of the laptop separately like a transparent, walk-in tablet. And that gives it hovering and pressure sensitivity, and it has a hundred-hour battery life. But the elephant in the room with all this is the MacBook Pro update we're expecting later this year. If you haven't already heard, it's worth expecting a redesign within OLED. into touchscreen. And so knowing that that kind of makes this product feel like it has a ticking expiration date. But I do think it's worth considering not everybody who kind of wants a touchscreen is going to just have to go out and upgrade and buy a new $5,000 laptop to get it. Especially when they're M2 or M3 is still working perfectly well and probably still will for a couple more years. And the thing is I think when that MacBook Pro comes out, it's actually going to make this product better too. Because as of right now, Mac OS

  2. 1:35 , obre el vídeo en una pestanya nova

    is simply not built for touch screens. Like they've never had touch screens. The whole thing is designed for mouse and keyboard input. And so yeah, some parts kind of look like they're starting to lean more towards touch controls, like control center and some of these insane controls. But that's around for another day. But the point is when they do come out with that touch screen laptop, they will also have to update macOS to be more touch friendly in some ways, like some larger touch targets and some more adaptive UI. And so those things will make it to all of these. And that will make this easier to use. So things like the stoplight winu controls, which are definitely too small to consistently press on the first try. That could get way easier. Grabbing the top of a window to move it around. Things like that won't be such impossibly small touch targets anymore. So that's the bright side. They say they're planning on shipping a $150 dollar version after a Kickstarter later this year, which definitely makes me nervous. But I'm wishing them luck. I'm still not the biggest. touch screen laptop person myself, but I think there's definitely people out there who will love this. I'm gonna link it below. It's definitely dope tech. Now, this video is all about dope tech that is displays. And so this one by definition, maybe pushing that limit just a little bit because it's a volume metric display. AKA a hologram. Now we've already done an entire studio channel video all about this and how it works and why technically isn't actually a hologram

  3. 3:11 , obre el vídeo en una pestanya nova

    You know what? The technicality doesn't matter as much. The idea is that it's creating the effect of a hologram, which is this cool object displayed in 3D space that people can gather around and view it almost at 360 degrees. And the way that it's creating this effect is actually kind of insane. So, so this is what it looks like when it's off, actually. Right? So, you can see here, it's actually two displays back to back and rotating around this center axis here. And you can actually see individual pixels because it's not that super high resolution of a screen, but that's gonna make a lot more sense in a second. So like you've probably seen one of those spinning fan displays before, if you spin that one line of pixels around really, really fast, you can make a circle. And so if you pull those LEDs so that they're in the exact same position each time they light up, you get a floating dot in space, like a pixel. So when you stack a bunch of these lines, that's when you start to add this z-axis of depth. But that's also when it gets incredibly complicated. So now is back on again. This thing spins at 900 RPM, which is about 15 times every second. And as it spins that fast, you can see when it lights these things up, instead of just one dot or one line at a time, which would look like a floating slice, now it has to take 3D objects and display all of the slices next to each other with perfect timing. So that as the panels spin around, it creates the illusion of 3D objects with actual volume.

  4. 4:47 , obre el vídeo en una pestanya nova

    sort of hovering still in space. And this is an incredibly complex feat of a ton of processing because since a full rotation is divided into 480 unique slices, that means just to do 30 FPS video. You have to update these displays 7,200 times per second. 7,200 Hertz refresh rate on these displays just to show this object at 30 frames per second. That is insane and that's also why it's not the highest resolution display in the world because there's already a ton of compute going on just to make this possible Also fun fact there's even a little bit more processing headroom necessary for error correction because these motors don't necessarily spin at exactly 900 RPM and so it has to make sure these things all line up perfectly But when they do well you're gonna have to take my word for it because it's incredibly hard to capture but it It does look great, it looks so cool in person. Obviously the display is partially covered up here by a glass dome, partially for safety, but also partially to keep the display spinning with less air resistance inside. So there's a lot going on here, but yeah, there's specialized software to show these images and 3D objects made specifically to be shown on volumetric displays. And I just haven't seen anything else that looks quite like it. If you're interested in more on recording holograms, or why someone might want to beat me up for even calling this a hologram in the first place. Definitely watch the studio video linked below. It is one of the most interesting pieces of tech that's ever come through the studio. Definitely dope tech. Alright, so I know I just got rated a S tier chef by Nick DeGivani and, you know, it's cool and everything, small flex. But I also appreciate when cooking is extremely easy. And that's where our video sponsor, Chef IQ comes in. See this piece here is the tech we're all familiar with.

  5. 6:22 , obre el vídeo en una pestanya nova

    but it's connected to this mini oven and it turns it into a fully connected cooking setup. Just the oven by itself is already sick. You can just pop onto the screen, whatever you want to cook. Fish, chicken, steak, or even eggs, and it knows how to cook it perfectly. It can air fry, it can bake, broil, dehydrate, whatever. There's literally 10 plus cooking modes built in and it does all of them well so you can replace multiple things on your countertops. And if you go ahead and check on these, yeah, perfectly toast them. Something else this is really good out by the way is eggs. Might not be expected, but it actually comes with this egg tray. You can crack an egg in six of these and make fried eggs basically perfectly every single time however you want. Something else to note, people don't really think about is this still gets up to 500 degrees but it is way smaller than a traditional oven. And so preheat's way faster. So I've been using my traditional oven less. But even better, pair it with the IQ sensor thermometer. And now it knows when the food is done. So like if it's chicken, it knows what the internal temps should be and it nails that every single time. And of course there's an app too. So now if I have something going for a much longer, I totally leave the room and then I can check on progress at any time. And of course get a notification when it's actually done. So if you two want to be an S tier chef, but way easier, you can save 40% with code, mkbhd at the link in the description. And yes, I did save 40%. You're welcome.

  6. 7:58 , obre el vídeo en una pestanya nova

    All right, on to the next item. Okay, so this monitor. It almost looks reasonable because of how far away from it I'm sitting right now, but it's not. This is a 52 inch ultra wide 6k slightly curved 120 Hertz Thunderbolt monitor from Dell and Dell actually came out with a bunch of interesting displays this year, but this and my opinion is the most interesting one. And the reason is interesting to me is because I've been to dual monitor person for a long time. You've seen my desk setups. This is the first single monitor that I actually feel like I could use and I try to a lot of ultra-wise, but the first single monitor I think I could actually use to replace dual monitors and like go all the way and not lose it be. So first of all 6k resolution of course that's 6144 by 2560 so it's not 8k or anything, but it's still enough pixels that it works out to be basically the same pixel density as a 27 inch 4k monitor. So a 129 pixels per inch. Text is still super sharp corners are crisp. So you could sit much closer to it without it breaking down at all. And then it just looks really good, especially for not being in OLED. As these thin bezels all the way around, it's a slightly anti-glare finish and it's an IPS panel. 100% SRGB and 99% of DCIP 3 color. It's not like the absolute highest-end color grading type of panel, but it is $3,000 and for all that money you do get very physically impressive and imposing display. But the feature that makes this really interesting, especially for someone who uses multiple machines, is this as a built-in KVM switch for up to four computers?

  7. 9:34 , obre el vídeo en una pestanya nova

    at once, and then a bunch of really nice softwares surrounding it. So you've got Thunderbolt 4, there's 2 HDMI 2.1 ports, 2 display port 1.4 ports, you can have multiple machines plugged in and then switch between them with one keyboard and mouse. And that's basically what it's designed around. So instead of, you know, picture and picture, they have these picture-by-picture modes with screen partitioning into a bunch of different arrangements. This is what makes it a viable replacement for dual displays. You can even put everything on a single display even from multiple machines. It's a multi-monitor setup on one monitor all at once. And the slight curve is also really nice. You can kind of see it here at the edges. There's some much more dramatically curved ultra-ide monitors, and that looks cool in everything, but... This is a little closer to mimicking the actual angle that I have my dual displays in front of me at my desk because when you have two big displays next to each other, having them flat just ends up making the corners really far away from you when you're sitting in the middle, but the slight curve. It just helps just, it's a subtle thing, but it helps keep things a little bit more directly in front of you, so there's less head turning. And that's on about four connections. That'll do the 140 watts of power, so you plug it into your laptop through the single cable, you're charging, you're displaying, you can get two and a half gig ethernet through there, all at once, it's great. So for the person who wants one display to rule them all for their entire desk setup, it's probably the one right now. It might cost two displays, but it kind of is two displays. So I like it. It's dope tech. Okay, let me ask you a question. Smart glasses or VR headset. Which one are you more into? Because a smaller, wearable pair of glasses you can wear all day. It gives you convenience stuff like a heads up display with notifications and directions and translations. And it looks inconspicuous. Or there's the full-on headset, which has the nicest displays, but it completely takes over your vision for the most immersive, detailed, high-resolution content experience. If you answered neither.

  8. 11:09 , obre el vídeo en una pestanya nova

    But you still kind of like some parts of both will perfect then meet project or a and this is an exclusive brand new first look here and Actually, I can't think of a better way to explain it than just basically being right in between. They're a collab between X-rayal, Google, and Qualcomm to bring you some life and I don't know if you've seen some of the other exo glasses But they're actually very simple the idea is you essentially have a stationary display that you put in front of your face and now you have like a hundred inch display effectively wherever you want to go. It's clever, but that was very much plug and play with other devices. This new project or a runs Android XR, which means a couple things. First of all, it's its own computer. It's wired to this smartphone size puck here by USB Type-C. And then it has its own sensors around the frame so that it can bring in your environment and anchor the graphics in physical space. So those two cameras on the corners on the outside are just for tracking. And then there's a single RGB camera in the middle. So when you fire these up, you look like this but you see this. Android XR locked hovering in space in front of you and then you can do everything here that you could do in the VR headset. You can open any of those Android apps, watch videos, move around virtual environments and they're pretty good looking displays too to my eye 1920 by 1200 per eye, their micro OLED at 72 FPS but obviously the 70 degree field of the view is nice for glasses but that's going to be less than a full-on.

  9. 12:45 , obre el vídeo en una pestanya nova

    VR headset. The key though is it's going to be way cheaper and lighter than a full-on VR headset. So 91 grams to be exact. And so you're sort of you're trading off the immersiveness of a full-on headset. for the ability to see a bit more around you is looking through real glass to see the actual environment behind the UI. And so since they're lighter, they end up a bit more comfortable and you might even be tempted to get up and walk around in them or just wear them for a longer period of time than you would have worn a headset. There's a feature that lets you while you're watching a video, pin it to the corner of your vision, so you can walk around with it like a little mini video player in a little HUD in the corner of your vision. It's kind of perfect for doing the chores and walking around or doing the dishes while listening to the waveform podcast. Like before, to take a video with you in a VR headset, you'd like have to pinch it and hold it and then hold it while you're walking around literally taking it with you. So they've clearly thought about how much more likely you are to do that with these glasses than a regular headset. And then if you ever just want to watch a video or movie with just a black background instead of the environment around you, the glass has an electrochromic tint built in. So you can black them out with the click of a button, which is pretty fire. And the glass all the way clear is like the equivalent of a light pair of sunglasses. It's not total clear, but you can still definitely see the real world with the air elements locked in. And then all the way tinted is basically pitch black. So when this actually goes on sale, the pitch is actually going to be split computing, which is basically just the idea that you have the compute in the glasses and the compute in the puck.

  10. 14:21 , obre el vídeo en una pestanya nova

    as separate and that comes with some unique advantages. Like the puck is running the new Snapdragon reality elite chip inside, so it's high and now, and has a power button that doubles as a fingerprint reader, and the whole front of it is a touchpad. That's doing most of the compute. It runs the OS. It runs all the AI stuff. But when some day maybe that gets outdated, you can upgrade just the puck, and then plug it in via USB Type-C to the frames. Or maybe someday in the future, you decide, yeah, I kind of want better frames. I want a wider field of view, or a more resolution, or whatever it is, some new frames come out. Okay, then you can upgrade just the frames and keep the same computer. I was already super impressed just with the tracking from such few sensors and cameras, and the super low latency with this setup as it is. It's literally three milliseconds on this setup versus around 12 milliseconds on the vision pro. But yeah, the idea is this is somewhat modular, so you can update it one piece at a time. in the future, and that alone is very clever. Literally less than a year ago was my video titled, wait, smart glasses are actually good now, with the latest air glasses from meta, but like eight months later, we already have all of this choice, all these different ideas of how these companies want to execute on face computer stuff. And that's fascinating, and it is dope tech. Thanks for watching. Catch you guys in the next one. Peace.